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Videocard: EVGA NVIDIA GTX 780 Processor: Intel Core i7-4770K Memory: 16GB Corsair Veng 1600MHz Soundcard: SB X-Fi Titanium HD

Anyway, the game unlocked at midnight here in the UK so I played about 45 minutes of it. I enjoyed what little I saw of it, the combat system is very interesting IMO, being more like Mass Effect than XCOM: Enemy Unknown so if you're the impatient type that doesn't like turn-based games then this might be your thing! The game is also set in the 1960s so it immediately has a B-Movie vibe to it, which is different and refreshing IMO.
The game also looks fantastic for a multiformat release with a range of options, including DX9 and DX11 support, with the latter offering tessellation. I believe it uses Unreal Engine 3 and it does have anti-aliasing support (yeah!) but it's the crappy FXAA-type by the looks of things (nay!). The unfortunate thing is though that the performance is dreadful on my system with everything maxed at 1920x1200 and not what I was expecting from a UE3 game at all, even using DX11. Movement feels very sluggish and while I didn't have EVGA Precision X's OSD running at the time, I swear the framerate was as low as 20 fps at times. For the most part it is perfectly playable but I was expecting flawless 50+ fps performance from my setup.
Does anyone else have the game and also experience poor performance?


Videocard: EVGA NVIDIA GTX 780 Processor: Intel Core i7-4770K Memory: 16GB Corsair Veng 1600MHz Soundcard: SB X-Fi Titanium HD

I only got as far as finishing the tutorial section and that had a lot of smoke/particle effects so I was thinking that they were crippling the framerate. I was hoping that it was simply a case of the drivers not being optimized for the game. Maybe a patch and a new driver can optimize the performance further so we can use this screen space real-time reflection setting?
*EDIT*
@ Jonas - Almost forgot... but does your game hitch/stutter badly when it auto-saves because mine does and it is very distracting?


Videocard: EVGA NVIDIA GTX 780 Processor: Intel Core i7-4770K Memory: 16GB Corsair Veng 1600MHz Soundcard: SB X-Fi Titanium HD

It's aimed at people who want a pacier Mass Effect-style tactical game rather than a turn-based strategy game IMO and on that score it seems to achieve that, although the A.I. does seem to be a bit iffy from my admittedly brief play so far. I like it and I suspect that people who enjoy Mass Effect will too.
The game has mostly been getting positive reviews in the 65-70% range so it is by no means a bad game. I suspect a lot of die-hard XCOM fans were hoping for a follow-up to Enemy Unknown and this game is nothing like that. It reminds me a lot of the graphical style of Mafia II with its period atmosphere, i.e. gorgeous, married to Mass Effect 1 (which had more tactical options in the PC port). The game even features the same dialogue wheel system.
It's really the kind of game that needs a demo IMO as a lot of people will unfairly dismiss it on the basis of negative reviews from XCOM strategy fans.



XCOM: Enemy Unknown is a blast.



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